pub struct ClientRenderer {Show 17 fields
any_motion_capture: MouseAnyMotionCapture,
tab_bar_dmg: TabBarDmg,
selection_style: SelectionStyle,
tab_bar_config: TabBarConfig,
clicks: SelectionClickTracker,
frame_buffer: FrameBuffer,
layout: LayoutSnapshot,
mouse_capture: Option<MouseCapture>,
file_open_capture: Option<FileOpenCapture>,
pane_regions: PaneRegionsSnapshot,
selection_edge_scroll: SelectionEdgeScrollState,
selection: SelectionState,
synchronized_output: SynchronizedOutput,
terminal_encoder: TerminalUpdateEncoder,
render_transaction: Vec<u8>,
render_generation: u64,
edge_scroll_render_generation: Option<u64>,
}Fields§
§any_motion_capture: MouseAnyMotionCapture§tab_bar_dmg: TabBarDmg§selection_style: SelectionStyle§tab_bar_config: TabBarConfig§clicks: SelectionClickTracker§frame_buffer: FrameBuffer§layout: LayoutSnapshot§mouse_capture: Option<MouseCapture>§file_open_capture: Option<FileOpenCapture>§pane_regions: PaneRegionsSnapshot§selection_edge_scroll: SelectionEdgeScrollState§selection: SelectionState§synchronized_output: SynchronizedOutput§terminal_encoder: TerminalUpdateEncoder§render_transaction: Vec<u8>§render_generation: u64§edge_scroll_render_generation: Option<u64>Implementations§
Source§impl ClientRenderer
impl ClientRenderer
pub fn new( config: &MuxrConfig, layout: LayoutSnapshot, pane_regions: PaneRegionsSnapshot, ) -> Self
fn with_config_and_synchronized_output( config: &MuxrConfig, layout: LayoutSnapshot, pane_regions: PaneRegionsSnapshot, synchronized_output: SynchronizedOutput, ) -> Self
pub fn apply_layout(&mut self, layout: LayoutSnapshot)
pub fn file_open_request( &self, position: ClientMousePosition, ) -> Option<ClientRequest>
pub const fn begin_file_open_capture(&mut self)
pub const fn finish_file_open_capture(&mut self) -> FileOpenRelease
pub fn apply_pane_regions_logical(&mut self, pane_regions: PaneRegionsSnapshot)
pub fn sync_mouse_capture_logical(&mut self)
fn next_mouse_capture(&self) -> MouseAnyMotionCapture
pub fn apply_render_logical( &mut self, update: RenderUpdate, ) -> Result<ClientRenderOutcome>
pub fn presentation_snapshot(&self) -> ClientPresentationSnapshot
pub fn presentation_transaction( &mut self, committed: Option<&ClientPresentationSnapshot>, ) -> Result<Option<Vec<u8>>>
pub fn acknowledge_presentation( &mut self, snapshot: &ClientPresentationSnapshot, )
fn reset_render_transaction(&mut self)
pub fn apply_selection_input_logical( &mut self, input: SelectionInput, ) -> Result<()>
pub(crate) fn apply_selection_input_at_logical( &mut self, input: SelectionInput, now: Instant, ) -> Result<()>
pub fn mouse_request_for_event( &mut self, event: ClientMouseEvent, ) -> Option<ClientMouseEvent>
pub fn copy_selection(&self) -> Result<()>
pub fn copy_selection_inline(&self) -> Result<()>
pub fn set_selection_edge_drag( &mut self, position: ClientMousePosition, forced_direction: Option<PaneScrollDirection>, ) -> Option<SelectionEdgeScrollRequest>
pub fn set_selection_outside_edge_drag( &mut self, position: ClientMousePosition, ) -> Option<SelectionEdgeScrollRequest>
fn refresh_edge_drag_selection_logical(&mut self) -> Result<()>
pub fn selection_edge_scroll_request( &self, ) -> Option<SelectionEdgeScrollRequest>
pub fn apply_scroll_pane_line_result( &mut self, position: ClientMousePosition, direction: PaneScrollDirection, movement: PaneScrollLineMove, )
fn presentation_changes( &self, committed: Option<&ClientPresentationSnapshot>, logical: &ClientPresentationSnapshot, ) -> Result<Option<RenderFrameChanges>>
pub const fn mouse_capture_state(&self) -> MouseCaptureState
pub const fn selection_edge_drag(&self) -> SelectionEdgeDrag
pub const fn mark_selection_edge_scroll_sent( &mut self, pending: SelectionEdgeScrollPending, )
Auto Trait Implementations§
impl Freeze for ClientRenderer
impl RefUnwindSafe for ClientRenderer
impl Send for ClientRenderer
impl Sync for ClientRenderer
impl Unpin for ClientRenderer
impl UnsafeUnpin for ClientRenderer
impl UnwindSafe for ClientRenderer
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