Object

Struct Object 

#[repr(C)]
pub struct Object { ty: ObjectKind, data: ObjectData, }
Expand description

Binding to a Neovim object.

Represents any valid Neovim type.

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§ty: ObjectKind§data: ObjectData

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impl Object

pub fn nil() -> Object

Returns a new nil object.

pub fn is_nil(&self) -> bool

pub fn is_some(&self) -> bool

pub fn from_luaref(luaref: i32) -> Object

pub fn kind(&self) -> ObjectKind

pub unsafe fn as_boolean_unchecked(&self) -> bool

Returns the boolean stored in this Object.

This is a zero-cost method that directly accesses the underlying value without performing any runtime checks.

§Safety

This Object’s ObjectKind must be a Boolean. Calling this method on an Object with any other kind may result in undefined behavior.

pub unsafe fn as_boolean_unchecked_mut(&mut self) -> &mut bool

Returns a mutable reference to the boolean stored in this Object.

This is a zero-cost method that directly accesses the underlying value without performing any runtime checks.

§Safety

This Object’s ObjectKind must be a Boolean. Calling this method on an Object with any other kind may result in undefined behavior.

pub unsafe fn as_integer_unchecked(&self) -> i64

Returns the integer stored in this Object.

This is a zero-cost method that directly accesses the underlying value without performing any runtime checks.

§Safety

This Object’s ObjectKind must be one of Integer, Buffer, Window, or TabPage. Calling this method on an Object with any other kind may result in undefined behavior.

pub unsafe fn as_integer_unchecked_mut(&mut self) -> &mut i64

Returns a mutable reference to the integer stored in this Object.

This is a zero-cost method that directly accesses the underlying value without performing any runtime checks.

§Safety

This Object’s ObjectKind must be one of Integer, Buffer, Window, or TabPage. Calling this method on an Object with any other kind may result in undefined behavior.

pub unsafe fn as_float_unchecked(&self) -> f64

Returns the float stored in this Object.

This is a zero-cost method that directly accesses the underlying value without performing any runtime checks.

§Safety

This Object’s ObjectKind must be a Float. Calling this method on an Object with any other kind may result in undefined behavior.

pub unsafe fn as_float_unchecked_mut(&mut self) -> &mut f64

Returns a mutable reference to the float stored in this Object.

This is a zero-cost method that directly accesses the underlying value without performing any runtime checks.

§Safety

This Object’s ObjectKind must be a Float. Calling this method on an Object with any other kind may result in undefined behavior.

pub unsafe fn as_luaref_unchecked(&self) -> i32

Returns the Lua reference stored in this Object.

This is a zero-cost method that directly accesses the underlying value without performing any runtime checks.

§Safety

This Object’s ObjectKind must be a LuaRef. Calling this method on an Object with any other kind may result in undefined behavior.

pub unsafe fn as_luaref_unchecked_mut(&mut self) -> &mut i32

Returns a mutable reference to the Lua reference stored in this Object.

This is a zero-cost method that directly accesses the underlying value without performing any runtime checks.

§Safety

This Object’s ObjectKind must be a LuaRef. Calling this method on an Object with any other kind may result in undefined behavior.

pub unsafe fn as_nvim_str_unchecked(&self) -> NvimStr<'_>

Returns a reference to the string stored in this Object.

This is a zero-cost method that directly accesses the underlying value without performing any runtime checks.

§Safety

This Object’s ObjectKind must be a String. Calling this method on an Object with any other kind may result in undefined behavior.

pub unsafe fn into_string_unchecked(self) -> String

Returns the string stored in this Object.

This is a zero-cost method that directly accesses the underlying value without performing any runtime checks.

§Safety

This Object’s ObjectKind must be a String. Calling this method on an Object with any other kind may result in undefined behavior.

pub unsafe fn as_array_unchecked(&self) -> &Array

Returns a reference to the array stored in this Object.

This is a zero-cost method that directly accesses the underlying value without performing any runtime checks.

§Safety

This Object’s ObjectKind must be an Array. Calling this method on an Object with any other kind may result in undefined behavior.

pub unsafe fn as_array_unchecked_mut(&mut self) -> &mut Array

Returns a mutable reference to the array stored in this Object.

This is a zero-cost method that directly accesses the underlying value without performing any runtime checks.

§Safety

This Object’s ObjectKind must be an Array. Calling this method on an Object with any other kind may result in undefined behavior.

pub unsafe fn into_array_unchecked(self) -> Array

Returns the array stored in this Object.

This is a zero-cost method that directly accesses the underlying value without performing any runtime checks.

§Safety

This Object’s ObjectKind must be an Array. Calling this method on an Object with any other kind may result in undefined behavior.

pub unsafe fn as_dictionary_unchecked(&self) -> &Dictionary

Returns a reference to the dictionary stored in this Object.

This is a zero-cost method that directly accesses the underlying value without performing any runtime checks.

§Safety

This Object’s ObjectKind must be a Dictionary. Calling this method on an Object with any other kind may result in undefined behavior.

pub unsafe fn as_dictionary_unchecked_mut(&mut self) -> &mut Dictionary

Returns a mutable reference to the dictionary stored in this Object.

This is a zero-cost method that directly accesses the underlying value without performing any runtime checks.

§Safety

This Object’s ObjectKind must be a Dictionary. Calling this method on an Object with any other kind may result in undefined behavior.

pub unsafe fn into_dictionary_unchecked(self) -> Dictionary

Returns the dictionary stored in this Object.

This is a zero-cost method that directly accesses the underlying value without performing any runtime checks.

§Safety

This Object’s ObjectKind must be a Dictionary. Calling this method on an Object with any other kind may result in undefined behavior.

Trait Implementations§

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impl Clone for Object

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fn clone(&self) -> Object

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Object

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Default for Object

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fn default() -> Object

Returns the “default value” for a type. Read more
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impl<'de> Deserialize<'de> for Object

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fn deserialize<D>( deserializer: D, ) -> Result<Object, <D as Deserializer<'de>>::Error>
where D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl Drop for Object

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fn drop(&mut self)

Executes the destructor for this type. Read more
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impl From<&Buffer> for Object

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fn from(buf: &Buffer) -> Object

Converts to this type from the input type.
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impl From<&Window> for Object

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fn from(win: &Window) -> Object

Converts to this type from the input type.
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impl From<&WindowRelativeTo> for Object

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fn from(pos: &WindowRelativeTo) -> Object

Converts to this type from the input type.
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impl From<&WindowTitle> for Object

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fn from(title: &WindowTitle) -> Object

Converts to this type from the input type.
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impl From<&WindowTitlePosition> for Object

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fn from(pos: &WindowTitlePosition) -> Object

Converts to this type from the input type.
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impl From<&str> for Object

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fn from(s: &str) -> Object

Converts to this type from the input type.
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impl From<()> for Object

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fn from(_: ()) -> Object

Converts to this type from the input type.
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impl From<Array> for Object

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fn from(array: Array) -> Object

Converts to this type from the input type.
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impl<T> From<Box<T>> for Object
where Object: From<T>,

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fn from(boxed: Box<T>) -> Object

Converts to this type from the input type.
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impl From<Buffer> for Object

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fn from(buf: Buffer) -> Object

Converts to this type from the input type.
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impl From<CmdMagic> for Object

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fn from(magic: CmdMagic) -> Object

Converts to this type from the input type.
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impl From<CmdRange> for Object

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fn from(rng: CmdRange) -> Object

Converts to this type from the input type.
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impl<T> From<Cow<'_, T>> for Object
where T: Clone, Object: From<T>,

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fn from(moo: Cow<'_, T>) -> Object

Converts to this type from the input type.
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impl From<Cow<'_, str>> for Object

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fn from(moo: Cow<'_, str>) -> Object

Converts to this type from the input type.
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impl From<Dictionary> for Object

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fn from(dictionary: Dictionary) -> Object

Converts to this type from the input type.
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impl From<ExtmarkPosition> for Object

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fn from(pos: ExtmarkPosition) -> Object

Converts to this type from the input type.
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impl<A, R> From<Function<A, R>> for Object

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fn from(fun: Function<A, R>) -> Object

Converts to this type from the input type.
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impl<T> From<Option<T>> for Object
where Object: From<T>,

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fn from(maybe: Option<T>) -> Object

Converts to this type from the input type.
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impl From<String> for Object

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fn from(string: String) -> Object

Converts to this type from the input type.
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impl From<String> for Object

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fn from(s: String) -> Object

Converts to this type from the input type.
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impl From<TabPage> for Object

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fn from(tabpage: TabPage) -> Object

Converts to this type from the input type.
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impl From<Window> for Object

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fn from(win: Window) -> Object

Converts to this type from the input type.
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impl From<WindowAnchor> for Object

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fn from(anchor: WindowAnchor) -> Object

Converts to this type from the input type.
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impl From<WindowBorder> for Object

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fn from(border: WindowBorder) -> Object

Converts to this type from the input type.
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impl From<WindowBorderChar> for Object

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fn from(side: WindowBorderChar) -> Object

Converts to this type from the input type.
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impl From<WindowStyle> for Object

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fn from(style: WindowStyle) -> Object

Converts to this type from the input type.
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impl From<bool> for Object

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fn from(boolean: bool) -> Object

Converts to this type from the input type.
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impl From<char> for Object

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fn from(ch: char) -> Object

Converts to this type from the input type.
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impl From<f32> for Object

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fn from(n: f32) -> Object

Converts to this type from the input type.
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impl From<f64> for Object

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fn from(float: f64) -> Object

Converts to this type from the input type.
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impl From<i16> for Object

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fn from(i: i16) -> Object

Converts to this type from the input type.
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impl From<i32> for Object

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fn from(i: i32) -> Object

Converts to this type from the input type.
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impl From<i64> for Object

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fn from(integer: i64) -> Object

Converts to this type from the input type.
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impl From<i8> for Object

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fn from(i: i8) -> Object

Converts to this type from the input type.
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impl From<u16> for Object

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fn from(i: u16) -> Object

Converts to this type from the input type.
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impl From<u32> for Object

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fn from(i: u32) -> Object

Converts to this type from the input type.
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impl From<u8> for Object

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fn from(i: u8) -> Object

Converts to this type from the input type.
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impl<K, V> FromIterator<(K, V)> for Object
where String: From<K>, Object: From<V>,

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fn from_iter<I>(iter: I) -> Object
where I: IntoIterator<Item = (K, V)>,

Creates a value from an iterator. Read more
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impl<T> FromIterator<T> for Object
where T: Into<Object>,

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fn from_iter<I>(iter: I) -> Object
where I: IntoIterator<Item = T>,

Creates a value from an iterator. Read more
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impl FromObject for Object

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impl IntoDeserializer<'_, DeserializeError> for Object

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type Deserializer = Deserializer

The type of the deserializer being converted into.
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fn into_deserializer(self) -> Deserializer

Convert this value into a deserializer.
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impl PartialEq for Object

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fn eq(&self, other: &Object) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Poppable for Object

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unsafe fn pop(lstate: *mut State) -> Result<Object, Error>

Pops the value at the top of the stack.
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impl Pushable for Object

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unsafe fn push(self, lstate: *mut State) -> Result<i32, Error>

Pushes all its values on the Lua stack, returning the number of values that it pushed.
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impl TryFrom<Object> for Dictionary

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type Error = Error

The type returned in the event of a conversion error.
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fn try_from( obj: Object, ) -> Result<Dictionary, <Dictionary as TryFrom<Object>>::Error>

Performs the conversion.
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impl TryFrom<Object> for ModeStr

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type Error = <String as TryFrom<Object>>::Error

The type returned in the event of a conversion error.
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fn try_from(obj: Object) -> Result<ModeStr, <ModeStr as TryFrom<Object>>::Error>

Performs the conversion.
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impl TryFrom<Object> for String

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type Error = Error

The type returned in the event of a conversion error.
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fn try_from(obj: Object) -> Result<String, <String as TryFrom<Object>>::Error>

Performs the conversion.

Auto Trait Implementations§

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impl Freeze for Object

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impl RefUnwindSafe for Object

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impl !Send for Object

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impl !Sync for Object

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impl Unpin for Object

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impl UnwindSafe for Object

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Any for T
where T: Any,

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fn into_any(self: Box<T>) -> Box<dyn Any>

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fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

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fn type_name(&self) -> &'static str

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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> IntoResult<T> for T

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type Error = Infallible

The error type in the returned Result.
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fn into_result(self) -> Result<T, <T as IntoResult<T>>::Error>

Converts the value into a Result.
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impl<D> OwoColorize for D

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fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>
where C: Color,

Set the foreground color generically Read more
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fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>
where C: Color,

Set the background color generically. Read more
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fn black(&self) -> FgColorDisplay<'_, Black, Self>

Change the foreground color to black
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fn on_black(&self) -> BgColorDisplay<'_, Black, Self>

Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>

Change the foreground color to red
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fn on_red(&self) -> BgColorDisplay<'_, Red, Self>

Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>

Change the foreground color to green
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fn on_green(&self) -> BgColorDisplay<'_, Green, Self>

Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>

Change the foreground color to yellow
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fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>

Change the background color to yellow
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fn blue(&self) -> FgColorDisplay<'_, Blue, Self>

Change the foreground color to blue
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fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>

Change the background color to blue
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fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to magenta
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fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to magenta
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fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to purple
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fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to purple
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fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>

Change the foreground color to cyan
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fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>

Change the background color to cyan
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fn white(&self) -> FgColorDisplay<'_, White, Self>

Change the foreground color to white
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fn on_white(&self) -> BgColorDisplay<'_, White, Self>

Change the background color to white
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fn default_color(&self) -> FgColorDisplay<'_, Default, Self>

Change the foreground color to the terminal default
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fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>

Change the background color to the terminal default
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fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>

Change the foreground color to bright black
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fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>

Change the background color to bright black
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fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>

Change the foreground color to bright red
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fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>

Change the background color to bright red
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fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>

Change the foreground color to bright green
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fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>

Change the background color to bright green
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fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>

Change the foreground color to bright yellow
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fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>

Change the background color to bright yellow
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fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>

Change the foreground color to bright blue
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fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>

Change the background color to bright blue
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fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright magenta
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fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright magenta
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fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright purple
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fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright purple
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fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>

Change the foreground color to bright cyan
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fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>

Change the background color to bright cyan
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fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>

Change the foreground color to bright white
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fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>

Change the background color to bright white
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fn bold(&self) -> BoldDisplay<'_, Self>

Make the text bold
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fn dimmed(&self) -> DimDisplay<'_, Self>

Make the text dim
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fn italic(&self) -> ItalicDisplay<'_, Self>

Make the text italicized
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fn underline(&self) -> UnderlineDisplay<'_, Self>

Make the text underlined
Make the text blink
Make the text blink (but fast!)
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fn reversed(&self) -> ReversedDisplay<'_, Self>

Swap the foreground and background colors
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fn hidden(&self) -> HiddenDisplay<'_, Self>

Hide the text
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fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>

Cross out the text
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either [OwoColorize::fg] or a color-specific method, such as [OwoColorize::green], Read more
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fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either [OwoColorize::bg] or a color-specific method, such as [OwoColorize::on_yellow], Read more
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fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
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fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
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fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
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fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
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impl<T> ToObject for T
where T: Into<Object>,

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a [WithDispatch] wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a [WithDispatch] wrapper. Read more
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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,

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impl<T> MaybeSend for T