LuaTable

Struct LuaTable 

pub struct LuaTable(pub(crate) ValueRef);
Expand description

Handle to an internal Lua table.

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§0: ValueRef

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impl Table

pub fn set(&self, key: impl IntoLua, value: impl IntoLua) -> Result<(), Error>

Sets a key-value pair in the table.

If the value is nil, this will effectively remove the pair.

This might invoke the __newindex metamethod. Use the raw_set method if that is not desired.

§Examples

Export a value as a global to make it usable from Lua:

let globals = lua.globals();

globals.set("assertions", cfg!(debug_assertions))?;

lua.load(r#"
    if assertions == true then
        -- ...
    elseif assertions == false then
        -- ...
    else
        error("assertions neither on nor off?")
    end
"#).exec()?;

pub fn get<V>(&self, key: impl IntoLua) -> Result<V, Error>
where V: FromLua,

Gets the value associated to key from the table.

If no value is associated to key, returns the nil value.

This might invoke the __index metamethod. Use the raw_get method if that is not desired.

§Examples

Query the version of the Lua interpreter:

let globals = lua.globals();

let version: String = globals.get("_VERSION")?;
println!("Lua version: {}", version);

pub fn contains_key(&self, key: impl IntoLua) -> Result<bool, Error>

Checks whether the table contains a non-nil value for key.

This might invoke the __index metamethod.

pub fn push(&self, value: impl IntoLua) -> Result<(), Error>

Appends a value to the back of the table.

This might invoke the __len and __newindex metamethods.

pub fn pop<V>(&self) -> Result<V, Error>
where V: FromLua,

Removes the last element from the table and returns it.

This might invoke the __len and __newindex metamethods.

pub fn equals(&self, other: &Table) -> Result<bool, Error>

Compares two tables for equality.

Tables are compared by reference first. If they are not primitively equals, then mlua will try to invoke the __eq metamethod. mlua will check self first for the metamethod, then other if not found.

§Examples

Compare two tables using __eq metamethod:

let table1 = lua.create_table()?;
table1.set(1, "value")?;

let table2 = lua.create_table()?;
table2.set(2, "value")?;

let always_equals_mt = lua.create_table()?;
always_equals_mt.set("__eq", lua.create_function(|_, (_t1, _t2): (Table, Table)| Ok(true))?)?;
table2.set_metatable(Some(always_equals_mt))?;

assert!(table1.equals(&table1.clone())?);
assert!(table1.equals(&table2)?);

pub fn raw_set( &self, key: impl IntoLua, value: impl IntoLua, ) -> Result<(), Error>

Sets a key-value pair without invoking metamethods.

pub fn raw_get<V>(&self, key: impl IntoLua) -> Result<V, Error>
where V: FromLua,

Gets the value associated to key without invoking metamethods.

pub fn raw_insert(&self, idx: i64, value: impl IntoLua) -> Result<(), Error>

Inserts element value at position idx to the table, shifting up the elements from table[idx].

The worst case complexity is O(n), where n is the table length.

pub fn raw_push(&self, value: impl IntoLua) -> Result<(), Error>

Appends a value to the back of the table without invoking metamethods.

pub fn raw_pop<V>(&self) -> Result<V, Error>
where V: FromLua,

Removes the last element from the table and returns it, without invoking metamethods.

pub fn raw_remove(&self, key: impl IntoLua) -> Result<(), Error>

Removes a key from the table.

If key is an integer, mlua shifts down the elements from table[key+1], and erases element table[key]. The complexity is O(n) in the worst case, where n is the table length.

For other key types this is equivalent to setting table[key] = nil.

pub fn clear(&self) -> Result<(), Error>

Clears the table, removing all keys and values from array and hash parts, without invoking metamethods.

This method is useful to clear the table while keeping its capacity.

pub fn len(&self) -> Result<i64, Error>

Returns the result of the Lua # operator.

This might invoke the __len metamethod. Use the Table::raw_len method if that is not desired.

pub fn raw_len(&self) -> usize

Returns the result of the Lua # operator, without invoking the __len metamethod.

pub fn is_empty(&self) -> bool

Returns true if the table is empty, without invoking metamethods.

It checks both the array part and the hash part.

pub fn metatable(&self) -> Option<Table>

Returns a reference to the metatable of this table, or None if no metatable is set.

Unlike the getmetatable Lua function, this method ignores the __metatable field.

pub fn set_metatable(&self, metatable: Option<Table>) -> Result<(), Error>

Sets or removes the metatable of this table.

If metatable is None, the metatable is removed (if no metatable is set, this does nothing).

pub fn to_pointer(&self) -> *const c_void

Converts this table to a generic C pointer.

Different tables will give different pointers. There is no way to convert the pointer back to its original value.

Typically this function is used only for hashing and debug information.

pub fn pairs<K, V>(&self) -> TablePairs<'_, K, V>
where K: FromLua, V: FromLua,

Returns an iterator over the pairs of the table.

This works like the Lua pairs function, but does not invoke the __pairs metamethod.

The pairs are wrapped in a Result, since they are lazily converted to K and V types.

§Examples

Iterate over all globals:

let globals = lua.globals();

for pair in globals.pairs::<Value, Value>() {
    let (key, value) = pair?;
    // ...
}

pub fn for_each<K, V>( &self, f: impl FnMut(K, V) -> Result<(), Error>, ) -> Result<(), Error>
where K: FromLua, V: FromLua,

Iterates over the pairs of the table, invoking the given closure on each pair.

This method is similar to Table::pairs, but optimized for performance. It does not invoke the __pairs metamethod.

pub fn sequence_values<V>(&self) -> TableSequence<'_, V>
where V: FromLua,

Returns an iterator over all values in the sequence part of the table.

The iterator will yield all values t[1], t[2] and so on, until a nil value is encountered. This mirrors the behavior of Lua’s ipairs function but does not invoke any metamethods.

§Examples
let my_table: Table = lua.load(r#"
    {
        [1] = 4,
        [2] = 5,
        [4] = 7,
        key = 2
    }
"#).eval()?;

let expected = [4, 5];
for (&expected, got) in expected.iter().zip(my_table.sequence_values::<u32>()) {
    assert_eq!(expected, got?);
}

Trait Implementations§

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impl Clone for Table

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fn clone(&self) -> Table

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Table

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fn fmt(&self, fmt: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl FromLua for Table

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fn from_lua(value: Value, _: &Lua) -> Result<Table, Error>

Performs the conversion.
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impl IntoLua for &Table

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fn into_lua(self, _: &Lua) -> Result<Value, Error>

Performs the conversion.
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impl IntoLua for Table

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fn into_lua(self, _: &Lua) -> Result<Value, Error>

Performs the conversion.
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impl ObjectLike for Table

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fn get<V>(&self, key: impl IntoLua) -> Result<V, Error>
where V: FromLua,

Gets the value associated to key from the object, assuming it has __index metamethod.
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fn set(&self, key: impl IntoLua, value: impl IntoLua) -> Result<(), Error>

Sets the value associated to key in the object, assuming it has __newindex metamethod.
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fn call<R>(&self, args: impl IntoLuaMulti) -> Result<R, Error>
where R: FromLuaMulti,

Calls the object as a function assuming it has __call metamethod. Read more
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fn call_method<R>( &self, name: &str, args: impl IntoLuaMulti, ) -> Result<R, Error>
where R: FromLuaMulti,

Gets the function associated to key name from the object and calls it, passing the object itself along with args as function arguments.
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fn call_function<R>( &self, name: &str, args: impl IntoLuaMulti, ) -> Result<R, Error>
where R: FromLuaMulti,

Gets the function associated to key name from the object and calls it, passing args as function arguments. Read more
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fn to_string(&self) -> Result<String, Error>

Converts the object to a string in a human-readable format. Read more
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fn to_value(&self) -> Value

Converts the object to a Lua value.
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fn get_path<V>(&self, path: &str) -> Result<V, Error>
where V: FromLua,

Look up a value by a path of keys. Read more
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impl<T> PartialEq<&[T]> for Table
where T: IntoLua + Clone,

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fn eq(&self, other: &&[T]) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<T> PartialEq<[T]> for Table
where T: IntoLua + Clone,

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fn eq(&self, other: &[T]) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<T, const N: usize> PartialEq<[T; N]> for Table
where T: IntoLua + Clone,

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fn eq(&self, other: &[T; N]) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl PartialEq for Table

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fn eq(&self, other: &Table) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for Table

Auto Trait Implementations§

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impl Freeze for Table

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impl !RefUnwindSafe for Table

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impl !Send for Table

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impl !Sync for Table

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impl Unpin for Table

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impl !UnwindSafe for Table

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Any for T
where T: Any,

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fn into_any(self: Box<T>) -> Box<dyn Any>

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fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

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fn type_name(&self) -> &'static str

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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> FromLuaMulti for T
where T: FromLua,

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fn from_lua_multi(values: MultiValue, lua: &Lua) -> Result<T, Error>

Performs the conversion. Read more
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fn from_lua_args( args: MultiValue, i: usize, to: Option<&str>, lua: &Lua, ) -> Result<T, Error>

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unsafe fn from_stack_multi(nvals: i32, lua: &RawLua) -> Result<T, Error>

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unsafe fn from_stack_args( nargs: i32, i: usize, to: Option<&str>, lua: &RawLua, ) -> Result<T, Error>

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> IntoLuaMulti for T
where T: IntoLua,

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fn into_lua_multi(self, lua: &Lua) -> Result<MultiValue, Error>

Performs the conversion.
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unsafe fn push_into_stack_multi(self, lua: &RawLua) -> Result<i32, Error>

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impl<T> IntoResult<T> for T

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type Error = Infallible

The error type in the returned Result.
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fn into_result(self) -> Result<T, <T as IntoResult<T>>::Error>

Converts the value into a Result.
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impl<D> OwoColorize for D

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fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>
where C: Color,

Set the foreground color generically Read more
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fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>
where C: Color,

Set the background color generically. Read more
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fn black(&self) -> FgColorDisplay<'_, Black, Self>

Change the foreground color to black
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fn on_black(&self) -> BgColorDisplay<'_, Black, Self>

Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>

Change the foreground color to red
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fn on_red(&self) -> BgColorDisplay<'_, Red, Self>

Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>

Change the foreground color to green
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fn on_green(&self) -> BgColorDisplay<'_, Green, Self>

Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>

Change the foreground color to yellow
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fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>

Change the background color to yellow
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fn blue(&self) -> FgColorDisplay<'_, Blue, Self>

Change the foreground color to blue
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fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>

Change the background color to blue
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fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to magenta
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fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to magenta
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fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to purple
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fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to purple
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fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>

Change the foreground color to cyan
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fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>

Change the background color to cyan
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fn white(&self) -> FgColorDisplay<'_, White, Self>

Change the foreground color to white
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fn on_white(&self) -> BgColorDisplay<'_, White, Self>

Change the background color to white
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fn default_color(&self) -> FgColorDisplay<'_, Default, Self>

Change the foreground color to the terminal default
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fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>

Change the background color to the terminal default
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fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>

Change the foreground color to bright black
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fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>

Change the background color to bright black
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fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>

Change the foreground color to bright red
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fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>

Change the background color to bright red
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fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>

Change the foreground color to bright green
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fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>

Change the background color to bright green
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fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>

Change the foreground color to bright yellow
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fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>

Change the background color to bright yellow
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fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>

Change the foreground color to bright blue
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fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>

Change the background color to bright blue
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fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright magenta
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fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright magenta
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fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright purple
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fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright purple
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fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>

Change the foreground color to bright cyan
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fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>

Change the background color to bright cyan
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fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>

Change the foreground color to bright white
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fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>

Change the background color to bright white
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fn bold(&self) -> BoldDisplay<'_, Self>

Make the text bold
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fn dimmed(&self) -> DimDisplay<'_, Self>

Make the text dim
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fn italic(&self) -> ItalicDisplay<'_, Self>

Make the text italicized
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fn underline(&self) -> UnderlineDisplay<'_, Self>

Make the text underlined
Make the text blink
Make the text blink (but fast!)
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fn reversed(&self) -> ReversedDisplay<'_, Self>

Swap the foreground and background colors
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fn hidden(&self) -> HiddenDisplay<'_, Self>

Hide the text
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fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>

Cross out the text
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either [OwoColorize::fg] or a color-specific method, such as [OwoColorize::green], Read more
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fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either [OwoColorize::bg] or a color-specific method, such as [OwoColorize::on_yellow], Read more
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fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
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fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
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fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
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fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a [WithDispatch] wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a [WithDispatch] wrapper. Read more
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impl<T> MaybeSend for T