LuaFunction

Struct LuaFunction 

pub struct LuaFunction(pub(crate) ValueRef);
Expand description

Handle to an internal Lua function.

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§0: ValueRef

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impl Function

pub fn call<R>(&self, args: impl IntoLuaMulti) -> Result<R, Error>
where R: FromLuaMulti,

Calls the function, passing args as function arguments.

The function’s return values are converted to the generic type R.

§Examples

Call Lua’s built-in tostring function:

let globals = lua.globals();

let tostring: Function = globals.get("tostring")?;

assert_eq!(tostring.call::<String>(123)?, "123");

Call a function with multiple arguments:

let sum: Function = lua.load(
    r#"
        function(a, b)
            return a + b
        end
"#).eval()?;

assert_eq!(sum.call::<u32>((3, 4))?, 3 + 4);

pub fn bind(&self, args: impl IntoLuaMulti) -> Result<Function, Error>

Returns a function that, when called, calls self, passing args as the first set of arguments.

If any arguments are passed to the returned function, they will be passed after args.

§Examples
let sum: Function = lua.load(
    r#"
        function(a, b)
            return a + b
        end
"#).eval()?;

let bound_a = sum.bind(1)?;
assert_eq!(bound_a.call::<u32>(2)?, 1 + 2);

let bound_a_and_b = sum.bind(13)?.bind(57)?;
assert_eq!(bound_a_and_b.call::<u32>(())?, 13 + 57);

pub fn environment(&self) -> Option<Table>

Returns the environment of the Lua function.

By default Lua functions shares a global environment.

This function always returns None for Rust/C functions.

pub fn set_environment(&self, env: Table) -> Result<bool, Error>

Sets the environment of the Lua function.

The environment is a table that is used as the global environment for the function. Returns true if environment successfully changed, false otherwise.

This function does nothing for Rust/C functions.

pub fn info(&self) -> FunctionInfo

Returns information about the function.

Corresponds to the >Sn what mask for lua_getinfo when applied to the function.

pub fn dump(&self, strip: bool) -> Vec<u8>

Dumps the function as a binary chunk.

If strip is true, the binary representation may not include all debug information about the function, to save space.

For Luau a Compiler can be used to compile Lua chunks to bytecode.

pub fn to_pointer(&self) -> *const c_void

Converts this function to a generic C pointer.

There is no way to convert the pointer back to its original value.

Typically this function is used only for hashing and debug information.

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impl Function

pub fn wrap<F, A, R>(func: F) -> impl IntoLua
where F: LuaNativeFn<A, Output = Result<R, Error>> + MaybeSend + 'static, A: FromLuaMulti, R: IntoLuaMulti,

Wraps a Rust function or closure, returning an opaque type that implements IntoLua trait.

pub fn wrap_mut<F, A, R>(func: F) -> impl IntoLua
where F: LuaNativeFnMut<A, Output = Result<R, Error>> + MaybeSend + 'static, A: FromLuaMulti, R: IntoLuaMulti,

Wraps a Rust mutable closure, returning an opaque type that implements IntoLua trait.

pub fn wrap_raw<F, A>(func: F) -> impl IntoLua
where F: LuaNativeFn<A> + MaybeSend + 'static, A: FromLuaMulti,

Wraps a Rust function or closure, returning an opaque type that implements IntoLua trait.

This function is similar to Function::wrap but any returned Result will be converted to a ok, err tuple without throwing an exception.

pub fn wrap_raw_mut<F, A>(func: F) -> impl IntoLua
where F: LuaNativeFnMut<A> + MaybeSend + 'static, A: FromLuaMulti,

Wraps a Rust mutable closure, returning an opaque type that implements IntoLua trait.

This function is similar to Function::wrap_mut but any returned Result will be converted to a ok, err tuple without throwing an exception.

Trait Implementations§

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impl Clone for Function

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fn clone(&self) -> Function

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Function

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl FromLua for Function

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fn from_lua(value: Value, _: &Lua) -> Result<Function, Error>

Performs the conversion.
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impl IntoLua for &Function

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fn into_lua(self, _: &Lua) -> Result<Value, Error>

Performs the conversion.
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impl IntoLua for Function

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fn into_lua(self, _: &Lua) -> Result<Value, Error>

Performs the conversion.
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impl PartialEq for Function

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fn eq(&self, other: &Function) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for Function

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Any for T
where T: Any,

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fn into_any(self: Box<T>) -> Box<dyn Any>

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fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

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fn type_name(&self) -> &'static str

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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> FromLuaMulti for T
where T: FromLua,

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fn from_lua_multi(values: MultiValue, lua: &Lua) -> Result<T, Error>

Performs the conversion. Read more
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fn from_lua_args( args: MultiValue, i: usize, to: Option<&str>, lua: &Lua, ) -> Result<T, Error>

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unsafe fn from_stack_multi(nvals: i32, lua: &RawLua) -> Result<T, Error>

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unsafe fn from_stack_args( nargs: i32, i: usize, to: Option<&str>, lua: &RawLua, ) -> Result<T, Error>

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> IntoLuaMulti for T
where T: IntoLua,

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fn into_lua_multi(self, lua: &Lua) -> Result<MultiValue, Error>

Performs the conversion.
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unsafe fn push_into_stack_multi(self, lua: &RawLua) -> Result<i32, Error>

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impl<T> IntoResult<T> for T

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type Error = Infallible

The error type in the returned Result.
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fn into_result(self) -> Result<T, <T as IntoResult<T>>::Error>

Converts the value into a Result.
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impl<D> OwoColorize for D

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fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>
where C: Color,

Set the foreground color generically Read more
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fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>
where C: Color,

Set the background color generically. Read more
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fn black(&self) -> FgColorDisplay<'_, Black, Self>

Change the foreground color to black
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fn on_black(&self) -> BgColorDisplay<'_, Black, Self>

Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>

Change the foreground color to red
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fn on_red(&self) -> BgColorDisplay<'_, Red, Self>

Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>

Change the foreground color to green
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fn on_green(&self) -> BgColorDisplay<'_, Green, Self>

Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>

Change the foreground color to yellow
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fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>

Change the background color to yellow
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fn blue(&self) -> FgColorDisplay<'_, Blue, Self>

Change the foreground color to blue
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fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>

Change the background color to blue
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fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to magenta
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fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to magenta
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fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to purple
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fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to purple
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fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>

Change the foreground color to cyan
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fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>

Change the background color to cyan
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fn white(&self) -> FgColorDisplay<'_, White, Self>

Change the foreground color to white
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fn on_white(&self) -> BgColorDisplay<'_, White, Self>

Change the background color to white
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fn default_color(&self) -> FgColorDisplay<'_, Default, Self>

Change the foreground color to the terminal default
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fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>

Change the background color to the terminal default
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fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>

Change the foreground color to bright black
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fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>

Change the background color to bright black
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fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>

Change the foreground color to bright red
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fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>

Change the background color to bright red
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fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>

Change the foreground color to bright green
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fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>

Change the background color to bright green
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fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>

Change the foreground color to bright yellow
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fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>

Change the background color to bright yellow
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fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>

Change the foreground color to bright blue
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fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>

Change the background color to bright blue
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fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright magenta
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fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright magenta
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fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright purple
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fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright purple
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fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>

Change the foreground color to bright cyan
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fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>

Change the background color to bright cyan
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fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>

Change the foreground color to bright white
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fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>

Change the background color to bright white
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fn bold(&self) -> BoldDisplay<'_, Self>

Make the text bold
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fn dimmed(&self) -> DimDisplay<'_, Self>

Make the text dim
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fn italic(&self) -> ItalicDisplay<'_, Self>

Make the text italicized
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fn underline(&self) -> UnderlineDisplay<'_, Self>

Make the text underlined
Make the text blink
Make the text blink (but fast!)
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fn reversed(&self) -> ReversedDisplay<'_, Self>

Swap the foreground and background colors
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fn hidden(&self) -> HiddenDisplay<'_, Self>

Hide the text
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fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>

Cross out the text
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either [OwoColorize::fg] or a color-specific method, such as [OwoColorize::green], Read more
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fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either [OwoColorize::bg] or a color-specific method, such as [OwoColorize::on_yellow], Read more
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fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
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fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
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fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
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fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a [WithDispatch] wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a [WithDispatch] wrapper. Read more
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impl<T> MaybeSend for T