fn finish_ambiguous_control_string(
decoder: &mut InputDecoder,
bytes: Vec<u8>,
input: &mut Vec<u8>,
events: &mut Vec<DecodedInput>,
)fn finish_ambiguous_control_string(
decoder: &mut InputDecoder,
bytes: Vec<u8>,
input: &mut Vec<u8>,
events: &mut Vec<DecodedInput>,
)